Index: if-archive/games/glulx

This directory contains games in Glulx format. The games here can be played with the Glulxe interpreter, look in programming/glulx for a version for your system.


5 Subdirectories

95 Items

aafn.ulx [18-Dec-2001]
An Apple From Nowhere, by Steven Carbone, aka Brendan Barnwell. Post-competition release. (the original competition entry is in games/competition2001/glulx/aafn/aafn.ulx)
ACG.zip [14-May-2007]
Adventurer's Consumer Guide, by Oyvind Thorsby. Release 1 / Serial number 070501
advent.blb [15-Nov-2002]
Adventure aka Colossal Cave, the original 350 points version ported to Inform by Graham Nelson, based on Dave Baggett's TADS reconstruction "Colossal Cave Revisited". Compiled under Glulx by Simon Baldwin, incorporating Simon's GToolBar toolbar extenstion. Release 5 / Serial number 961209
advent.ulx [01-Apr-2000]
Adventure aka Colossal Cave, the original 350 points version ported to Inform by Graham Nelson, based on Dave Baggett's TADS reconstruction "Colossal Cave Revisited", and compiled under Glulx Inform by Andrew Plotkin. Release 5 / Serial number 961209
Airport.gblorb [04-Feb-2008]
The Airport, an interactive waiting, waiting, waiting, waiting, and waiting... by Cascadian_Patriot. Release 1 / Serial number 080204
Alabaster.gblorb [09-Jun-2009]
Alabaster, a fractured fairy tale by John Cater, Rob Dubbin, Eric Eve, Elizabeth Heller, Jayzee, Kazuki Mishima, Sarah Morayati, Mark Musante, Emily Short, Adam Thornton and Ziv Wities, and illustrated by Daniel Allington-Krzysztofiak. Release 3 / Serial number 090609
AnchorheadDemo.gblorb [02-Feb-2007]
Anchorhead: Special Edition Demo, a prelude to a tale of horror by Michael Gentry. Release 3 / Serial number 070202 (the Z-code original is in games/zcode/anchor.z8)
Androm_Aw_FC.gblorb [21-Jan-2012]
Andromeda Awakening - The Final Cut, by Marco Innocenti. Release 3 / Serial number 120121 (the original competition entry is in games/competition2011/zcode/andromeda/)
Apollo18+20.zip [28-Mar-2012]
Apollo 18+20: The IF Tribute Album, honouring the 1992 album Apollo 18, by They Might be Giants. Each game represents one of the tracks on the album. (file is linked to games/zcode/Apollo18+20.zip)
ArtOfFugue.gblorb [11-Sep-2010]
Art of Fugue, interactive studies in counterpoint, by Victor Gijsbers, Jimmy Maher, Dorte Lassen and Johan. Release 1 / Serial number 100911 (source code is in games/source/inform/ArtOfFugue-source.zip)
ArtOfFugue_NoMusic.gblorb [11-Sep-2010]
Art of Fugue, interactive studies in counterpoint, by Victor Gijsbers, Jimmy Maher, Dorte Lassen and Johan. This version does not have music, so the file size is considerably smaller. Release 1 / Serial number 100911 (source code is in games/source/inform/ArtOfFugue-source.zip)
atc.ulx [29-Jan-2009]
ATC, an interactive aviation. Written by Jesse McGrew, based on the Unix version of the game by Ed James.
Aurora.gblorb [19-Feb-2011]
Aurora, written by katz. Release 5 / Serial number 110219
balances.blb [21-Mar-2002]
Balances, an Interactive Short Story. Originally written by Graham Nelson and ported to Glulx/GWindows by L. Ross Raszewski. Release 5 / Serial number 961216 (the original Z-code version is in games/zcode/Balances.z5)
BeastOfTorrackMoor.gblorb [14-Oct-2007]
The Beast of Torrack Moor, originally written for the ZX Spectrum by Linda Wright, and ported to Inform 7 by Steve Haddon. Release 2 / Serial number 071014
being_there.zip [28-Jul-2010]
Being There, an experimental work of interactive fiction about existence and Korea, by Jordan Magnuson. Release 6.
Beyond.zip [19-Jan-2010]
Beyond, an IF by Mondi Confinanti. Created by Roberto Grassi, Paolo Lucchesi and Alessandro Peretti. Graphical version. Release 5 / Serial number 100115 (a text-only version is in games/zcode/Beyond_txt.zip, a Windows installer is in games/pc/Beyond.exe, an Italian version is in games/glulx/italian/Beyond.zip, and the original competition entry is in games/competition2005/glulx/beyond/)
BlueLacuna.zip [18-Apr-2009]
Blue Lacuna, an Interactive Novel, by Aaron A. Reed. Release 3 / Serial number 090304 (This is the full version; a sneak preview was released as part of Spring Thing 2008, which is in games/springthing/2008)
Bonehead.zip [29-Feb-2012]
Bonehead, a Regrettable and Mostly True Tale, by Sean M. Shore. Release 2 / Serial number 120229 (the original competition entry is in games/springthing/2011/Bonehead.zip)
Calm.gblorb [01-Dec-2011]
Calm, a Game of Postapocalyptic Relaxation, by Joey Jones and Melvin Rangasamy. Release 2 / Serial number 111201 (the original competition entry is in games/competition2011/glulx/calm/original/)
CaveGlulx.zip [06-Jun-2004]
Cave, by William Stott. Release 1 / Serial number 040606 A demonstration game, based on Dragon Adventure, showing how to put sounds and pictures into a Glulx game. Archive includes commented source code and compiled Glulx game file. [file is linked to games/source/inform/CaveGlulx.zip]
chnlsurf.ulx [21-Jan-2009]
Channel Surfing, an Interactive Fiction by Mike Vollmer. Release 2 / Serial number 081122 (the original competition entry is in games/competition2008/glulx/chnlsurf/chnlsurf.ulx)
comp01tr.ulx [17-Oct-2001]
Comp01ter Game: N0n C0mp0s Ment1s, by Austin Thorvald, aka Brendan Barnwell. Release 2001 / Serial number 012001 (the original competition entry is in games/competition2000/inform/comp00tr/comp00tr.z5)
CoS.zip [24-Jun-2003]
City of Secrets, by Emily Short Release 3 / Serial number 030624
CountingCrabs.gblorb [28-Jul-2009]
Counting Crabs: How many crabs can you count? by Brandon Scheuerman. "This game is for younger children to begin their experiences with Interactive Fiction." Release 3 / Serial number 090728
DeadCities.gblorb [13-Dec-2008]
Dead Cities, by Jon Ingold, with illustrations by Lucy Gatfield. Winner of the 2007 Lovecraft Commonplace Book Competition. Release 9 / Serial number 081214
DoctorM.zip [19-Feb-2012]
The Life (and Deaths) of Doctor M: an Interactive Deliverance, by Michael D. Hilborn. Licensed under a Creative Commons Attribution-NonCommercial-NoDerivs 3.0 Unported License. Release 6 / Serial number 120219 (the original competition entry is in games/competition2011/glulx/doctorm/original/DoctorM.gblorb)
Dracula2_The_Arrival.zip [19-Aug-2008]
Dracula: Part 2, The Arrival, a remake of the 1986 8-bit game released by CRL. Originally by Rob Pike, this version by Mapache and El Clerigo Urbatain. Release 3 / Serial number 080819 (a Z-code version is in games/zcode/Dracula2_The_Arrival.zip, and a Spanish version is in games/glulx/spanish/Dracula2_La_Llegada.zip)
Dracula_The_First_Night.zip [27-Dec-2007]
Dracula: Part 1, The First Night, a remake of the 1986 8-bit game released by CRL. Originally by Rob Pike, this version by DEF and El Clerigo Urbatain. Release 8 / Serial number 071227 (a Z-code version is in games/zcode/Dracula_The_First_Night.zip, and a Spanish version is in games/glulx/spanish/Dracula_La_Primera_Noche.zip)
dragon.zip [14-Feb-2004]
Dragon Adventure, a simple text adventure for players aged 9 and over, by William Stott. Release 2 / Serial number 040211 (a plain-text Z-code version is in games/zcode/dragon.zip, and a RISC OS version is in games/archimedes/dragon.zip)
duel.zip [03-Apr-2010]
The Duel that Spanned the Ages, Episode 1: The Age of Machines, by Oliver Ullmann. Release 2 / Serial number 100403 (the original competition entry is in games/competition2009/zcode/duelthatspanned/duel.z8)
EAS2.zip [12-Jan-2003]
Another Earth, Another Sky. Earth And Sky: Episode 2, written by Paul O'Brian. Release 2 / Serial number 030112 Winner of the 2002 IF competition. (the original competition entry is in games/competition2002/glulx/eas2/eas2.blb)
endling.blb [28-Feb-2009]
The Endling Archive, by Kazuki Mishima. Release 0 / Serial number 090217
enterprise.blb [31-Dec-2010]
The Enterprise Incidents: A Middle School Fantasy, by Brendan Desilets. Release 2 / Serial number 020428 (an earlier Z-code version is in games/zcode/)
EquivocalIngredient.zip [09-May-2009]
The Equivocal Ingredient, by James Dingle. Release 1 / Serial number 090509
EverybodyDies.gblorb [17-Nov-2008]
Everbody Dies, an Interactive Fantasy by Jim Munroe, with illustrations by Michael Cho. Release 2 / Serial number 081116 (the original competition entry is in games/competition2008/glulx/everybodydies/EverybodyDies.gblorb)
FarmQuest.gblorb [28-Oct-2011]
Farm Quest, by Thomas Nettle. Release 1 / Serial number 111028
FerrousRing.zip [08-Aug-2010]
Ferrous Ring, by Justin Morgan. Release 2 / Serial number 1007276 (the original competition entry is in games/competition2007/glulx/ferrousring/FerrousRing.ulx)
FlexibleSurvival.gblorb [08-Mar-2011]
Flexible Survival, by Nuku Valente. Release 28 / Serial number 110307 WARNING: Contains adult content.
FollowingAStar.zip [18-Nov-2010]
The Bible Retold: Following A Star. A light-hearted adaptation of favourite Bible stories, by Justin Morgan. Release 2 / Serial number 034107 (the original competition entry is in games/competition2010/glulx/followingastar/FollowingAStar.blb)
glkchess.zip [12-Sep-2003]
Glk Chess, by Simon Baldwin. A port of the chess playing program MSCP 1.2 (by Marcel van Kervinck) to Glulx. (source code is in games/source/inform/glkchess_src.zip)
glkebook.blb [07-May-2004]
GlkeBook, a PalmOS pdb DOC format eBook reader, by Simon Baldwin. (source code is in games/source/inform/glkebook_src.zip)
glkebook_mitty.pdb [03-Nov-2003]
A short story example eBook, for use with GlkeBook.
GreenMountains.gblorb [16-Jan-2011]
The Green Mountains, by by Clark Radwin. Release 1 / Serial number 110116
hobbit.blb [11-Sep-2001]
The Hobbit - The True Story. "A somewhat juvenile parody of Tolkien's Hobbit", ported and extended by Darren Bane from an MS-DOS adventure by Milbus Software. Release 1 (2001-09-11)
Kerkerkruip.gblorb [01-May-2012]
Kerkerkruip, an IF roguelike, by Victor Gijsbers. Release 2 / Serial number 120501 (the original competition entry is in games/competition2011/glulx/kerkerkruip/original/)
King.zip [22-Jul-2009]
The King of Shreds and Patches, an Interactive Supernatural Mystery, by Jimmy Maher, adapted from the Call of Cthulhu tabletop RPG adventure by Justin Tynes. Release 12 / Serial number 090722
Klaustro.zip [26-Sep-2011]
Klaustrophobia, a tortuous odyssey through life's more annoying moments in three parts. Originally written in AGT by Carol Hovick, and ported to Inform 7 by Al. Includes built-in hints, and maps and solutions. Release 1 / Serial number 110926
KoA.zip [29-Oct-2011]
Kingdom of Amphibia: The Shipwreck, by Al. Release 11 / Serial number 000001 Archive includes Glulx game file, a solution and a map.
LastResort.zip [13-Feb-2007]
Last Resort, a sweltering afternoon in the Deep South, a fantasy horror game by Jim Aikin. Release 1 / Serial number 070213. Archive includes the game file and a PDF map. For more information, including the latest version, see http://www.musicwords.net/
LMS_TVG.gblorb [04-Apr-2008]
LMS The Video Game, an Action Interactive Fiction Game by John Goettle. Release 3 / Serial number 080404 (a Z-code version is in games/zcode/LMS_TVG.zblorb, and source code is in games/source/inform/LMS_TVG.txt)
lock-key.blb [10-Feb-2002]
Lock and Key, by Adam Cadre. Version 1.12.
moments.r2.gblorb [21-Nov-2006]
Moments out of Time: Renegade Version, by L. Ross Raszewski. Release 1 / Serial number 061113
moments2.gblorb [17-Apr-2007]
Moments out of Time 2: Adventure Type by L. Ross Raszewski. Release 1 / Serial number 070417 (a Windows installer is in games/pc/moments2.exe)
MuggleStudies.gblorb [31-Mar-2012]
Muggle Studies, an exploration of the wonderful world of wizardry, by Flourish Klink. Release 1 / Serial number 120314
MyGirlfriendsAnEvilBitch.gblorb [26-Mar-2011]
My Girlfriend's An Evil Bitch, by Divarin. Release 3 / Serial number 110326
narco.zip [29-Jan-2004]
Narcolepsy, by Adam Cadre. Version 1.07. (a package with the machine-independent Glulx game file plus the Windows Glulxe interpreter is in games/pc/narco.zip)
NecronsKeep.gblorb [01-Jan-2011]
Necron's Keep, an interactive roll playing game, by Dan Welch. Release 2 / Serial number 110101
NewCat.gblorb [29-Sep-2011]
New Cat, a slice-of-life adventure from a feline perspective, by Poster. Release 3 / Serial number 110929
Nightfall.zip [25-Apr-2009]
Nightfall, an Interactive Short Story by Eric Eve. Release 4 / Serial number 090425. Archive contains the game, a map and a walk-through. (the original competition entry is in games/competition2008/glulx/nightfall/Nightfall.gblorb)
Ottumwa.gblorb [17-Feb-2009]
PDFA Ottumwa, a Police Department Forensics Analyst story, by David A. Faught. Release 5 / Serial number 021409 (a Z-code version is in games/zcode/Ottumwa.z5)
PataNoir.gblorb [01-Dec-2011]
PataNoir, by Simon Christiansen. Release 3 / Serial number 111201 (the original competition entry is in games/competition2011/glulx/patanoir/original)
photo201.zip [31-Mar-2002]
Photopia, by Adam Cadre. Version 2.01 (23 March 2002) / Serial number 10274 Archive includes the machine-independent Glulx game file plus the Windows Glulxe interpreter. (a Z-Code game file is in games/zcode/photopia.z5, and the original competition entry is in games/competition98/inform/photopia/photopia.z5) [file is linked to games/pc/photo201.zip]
PlayingGames.gblorb [27-Nov-2011]
Playing Games, by Kevin Jackson-Mead (writing as "Pam Comfite"). Release 2 / Serial number 111127 (the original competition entry is in games/competition2011/glulx/playing/original/, and source code is in games/source/inform/PlayingGames.txt)
pytho.blb [23-Feb-2002]
Pytho's Mask, by Emily Short. Release 4 / Serial number 020223
risorg.ulx [08-Mar-2006]
Risorgimento Represso, an Interactive Invigoration, written by Michael Coyne. Release 4 / Serial number 060308 (a Z-code version is in games/zcode/risorg.z8, source code is in games/source/risorg_src.zip, and the original competition entry is in games/competition2003/zcode/risorg/risorg.z8)
Rover.gblorb [16-Nov-2009]
Rover's Day Out, by Jack Welch and Ben Collins-Sussman. Winner of the 2009 IF Competition. Release 12 / Serial number 091116 (the original competition entry is in games/competition2009/glulx/rover/rover.gblorb)
Safe.gblorb [09-Jan-2011]
Safe, an Interactive Puzzle, by Benjamin Wochinski. Release 1 / Serial number 110109
SagebrushCactus.gblorb [18-Sep-2010]
`Mid the sagebrush and the cactus, by Victor Gijsbers. Release 1 / Serial number 100918 (Source code is in games/source/inform/SagebrushCactus-source.zip)
SamFortunePrivateInvestigator.gblorb [10-May-2009]
Sam Fortune - Private Investigator: a transcribed drama, by Steve Blanding. Release 1 / Serial number 090510
sensory.blb [01-Apr-2000]
Sensory Jam, a demo Glulx game with graphics and sound. Blorb file containing the game and all its resources. Release 4 / Serial number 000329
sensory.tar.z [01-Apr-2000]
Sensory Jam, a demo Glulx game with graphics and sound. Archive includes plain Glulx game file plus resources as separate files. Release 4 / Serial number 000329
sensory.ulx [01-Apr-2000]
Sensory Jam, a demo Glulx game with graphics and sound. Plain Glulx game file. Release 4 / Serial number 000329 (source code is in games/source/inform/sensory.inf)
Shapes.zip [29-Apr-2012]
Shapes: an Interactive Surrealism, by DG Ware Company. Release 6 / Serial number 000001 Archive includes Glulx game file, a solution and a map.
SignalError.gblorb [17-Nov-2011]
Signal Error: Tongue-in-cheek glitch correction, by Joel N. Webster. Release 5 / Serial number 111116
sittm.ulx [18-Dec-2001]
Stick It To The Man, by H. Joshua Field, aka Brendan Barnwell. Post-competition release. (the original competition entry is in games/competition2001/glulx/sittm/sittm.ulx, and source code is games/source/inform/sittmsrc.zip)
Six.zip [01-Feb-2012]
Six, by Wade Clarke. Release 3 / Serial number 120125 Archive includes the story file, instruction manual, map, cover artwork and release history. (the original competition entry is in games/competition2011/glulx/six/original/)
Spaceship.zip [28-Sep-2009]
Spaceship! A Collaborative Interactive Fiction by The Guardian's Gamesblog Community. Release 2 / Serial number 090928
TheAbbey.gblorb [26-Jun-2008]
The Abbey, a medieval murder mystery, by Steve Blanding. Release 1 / Serial number 080626
TheHours.gblorb [12-Jan-2012]
The Hours, release 3, by Robert Patten. (the original competition entry is in games/competition2011/glulx/hours/original/)
TheHouseOfFear.gblorb [09-Nov-2011]
The House of Fear, or, Loplop Introduces the World, a Hermetic Journey, by Colleen Boye. Release 1 / Serial number 111109 (a text only version is in games/zcode/TheHouseOfFear.zblorb)
TheLostIslandsOfAlabaz.zip [24-May-2011]
The Lost Islands of Alabaz, an interactive children's story by Michael Gentry. Release 2 / Serial number 110524 (the original competition entry is in games/springthing/2011/TheLostIslandsOfAlabaz.zip)
TheMuseum.gblorb [25-May-2009]
The Museum, a comedic tale of horror, by Andreas Jörgensen. Release 1 / Serial number 081128
ThePhoenixMove.gblorb [21-Aug-2008]
The Phoenix Move, by Daniele Giardini. Release 1 / Serial number 080821
TheRocketManFromTheSea.gblorb [07-May-2012]
The Rocket Man from the Sea, a Pulp Scifi Story, by Janos Honkonen. Release 2 / Serial number 120507 (the original competition entry is in games/springthing/2012/TheRocketManFromTheSea.zip)
TheSpyWhoAteLunch.gblorb [02-Jan-2012]
The Spy Who Ate Lunch, an Interactive Parody, by Robert Rothman. Release 1 / Serial number 120102
TheSpyWhoAteLunch_Cheatbook.pdf [02-Jan-2012]
Cheatbook for The Spy Who Ate Lunch, by Robert Rothman.
TheSpyWhoAteLunch_ConversationGuide.pdf [02-Jan-2012]
Guide to conversation in The Spy Who Ate Lunch, by Robert Rothman.
TheThiefOfWovenWoods.gblorb [29-Oct-2011]
The Thief of Woven Woods, by Arielle Shander. Release 1 / Serial number 110513
TheTinyHouse.ulx [30-Mar-2010]
The Tiny House, by Dan Doyle III. Release 1 / Serial number 091210
UnscientificFiction.gblorb [03-Aug-2009]
Unscientific Fiction, by Tom Tervoort. "A very, very soft science fiction IF in which you are abducted by an alien spaceship and must find a way to get back home." Release 2 / Serial number 090803
wof.zip [06-Jun-2010]
Works of Fiction, by Jean Benoit Ferrant. Release 1 / Serial number 100515 [file is linked to games/source/inform/wof.zip]
words-ns.zip [29-Dec-2002]
Words of Power, by Stark Springs. Release 4 / Serial number 021229 Archive includes the Glulx game file, as well as a book and a diary in PDF format. This version of the game file does not include any sound.
words.zip [29-Dec-2002]
Words of Power, by Stark Springs. Release 4 / Serial number 021229 Archive includes the Glulx game file, as well as a book and a diary in PDF format.
ZorkI7.ulx [04-May-2008]
Zork: A Computerized Fantasy Simulation Game. This is the more or less public domain version of the original MIT Zork, ported to Inform 7 by Dean Menezes. Release 3 / Serial number 080504 (Source code is in games/source/inform/ZorkI7Source.txt)