Lost step-by-step solution by pjg For game version 2.0.2. Takes about 450 moves Comments and points are in () ------------------------------------------------------------ The brief solution overview 1) Get the thin box and fly the ship to Charon. Touch the eighth symbol and then put the orange crystal into the small hole. You are given a list of 6 things to go out and find in order to return to earth. On Charon, get the boots, ball, cookie, and hammer. Fly to Mercury. 2) On Mercury, use the hammer on the turned boulder to find the iron rock. Get the rock and fly to Pluto. 3) On Pluto, get the glow stick from the blue zone. Go to the yellow zone and get the dewar. Go to the southern yellow building and get the robot body from the top. Wear it. Go to the northern yellow building and search the rubble 6 times to uncover the underground passage. Enter the passage, find and wear the robot head. Walk past the guard robot to get the air horn. Return to the surface and go south of the yellow road to the ruined machine building. Search the burnt machines to find the cubical machine. Insert the ball into the cavity to create the black crystal. Go get the food container and then go to the end of the green road. Use the air horn to get past the vines and get the key. Go to the museum in the blue sector. Get the wankel engine and unlock the door. Push the white button to get transfered to the top of the tower. Push the white button to reveal the device room. Go down and program the crystal for Terra 1995. Touch the red pad and return to your ship. Go to Mars. 4) On Mars, get the coin and the rope. Use the wankel engine to get the ice suit. Buy the strength pill from Fred. Go to Venus. 5) On Venus, use the boots, glow stick, and rope to get the widget from the cave. Go to Mars. 6) On Mars, use the rope to get the laser. Go to Europa. 7) On Europa, use the ice suit and strength pill to get the neutronium. Go to Charon. 8) On Charon, use the machine to change the iron rock into pure iron. Use the dewar to get the pillar ice chip. 9) All 6 of your found items should have been put into the deep hole. The black crystal now allows the eighth symbol to be Terra 1995. Touch the pad and then exit the ship. ------------------------------------------------------------ The step-by-step solution (You start lost in the forest) NE (you don't need the hoe) NE (you can turn the flashlight in your backpack on if you want to, but you don't need it yet) E. X dead Get thin. (the thin box is a language translator) Enter cylinder. X airlock Close door. Touch pad (5/5) NE. Touch pad D. Push octagonal, square (5/10) U, SE X panel. Touch dark pad (remember the the first program setting) (the thin box allows you to understand any spoken language) (1. Terra/Earth 2. Venus 3. Europa 4. Mars 5. Pluto 6. Mercury 7. Charon 8. Malfunction) Touch seventh symbol Touch pad, eighth symbol Push gold Get orange. Put it in small hole (we must find these 6 items in order to return home) SW. Touch pad U. X chest. Read chest Get chest then open it. Get gloves, paper Read paper then drop paper, gloves (we don't need the gloves) W Get suit then X it. X tiny. Read tiny. Touch first word. (5/15) E, D, NW. Touch pad. Wear suit. Open door Open backpack. Get flashlight Drop all but flashlight, suit Save "charon15" Exit NW, W, SW W, SE, S Get rock (5/20) Drop rock (Do NOT try to pick this rock up again!) W, W Close outer door. Open inner door W, NE Get boots then wear it S, W Read booklet E, SW Read note Search dust Open door Turn on flashlight D. Get ball (10/30) Get cookie. U Turn off flashlight N, E Close inner door. Open outer door E, E, N N, E, NE Get hammer SW, W, NW N, NE, E, SE Enter. Close door. Touch pad Drop all but suit, hammer save "charon30" SE, NE Touch pad, sixth symbol SW, NW Touch pad. Open door. Exit S X rock. Turn rock Hit rock with hammer. G. G (25/55) Drop hammer S. Get rock (5/60) N, N Enter. Close door. Touch pad Drop all save "merc60" Get backpack, chest, sandwitch, rock SE, NE Touch pad, fifth symbol. Drop all SW, NW Get thin, flashlight, ball, cookie Touch pad. Open door. Exit S save "pluto60" E, SE (should be at the skeleton) Turn on flashlight E, E, S S, S Turn off flashlight then drop it Get glow stick N, W Read plate (remember which number is terra/earth) save "plate60" NW, SW, W, W, NW (should be north of the tower) N, W, W, N, W Get cylinder then read it (A dewar is a super thermos) E (NE, NW, W, W. Search rubble. E, SE, SW) (You can go and find the museum locator wand if you want) S, W, W (go west until you are in the yellow plaza) save "yell60" S. Enter spot Read notebook Get body then wear it Enter spot N, N Search burnt. G. G (should find a card) Drop card Search burnt. G. G (10/70) (should find a secret underground passage) save "yell70" D, NE, E, N, NW Search parts. Wear head SE, N Open Hatch (this takes us back to the ship) S, S, S S, D (15/85) Get horn D, N Drop body, head N, W, SW, U, S (we get hungry every 200 moves. you have a 40 move grace period before you will die of hunger) Eat cookie save "yell85" W, S, S, SW Search machines. G. G (10/95) X cubical Put ball in cavity. Look Get black (10/105) N, S, NE, SE Get container X container then open it (The container holds food for at least 800 more moves) NW, W, NE, NE save "green105" S, S, S, S, S (go south until you reach the heart of the jungle) X horn. Push pink S (15/120) Get rod N Drop horn E, N (we don't need the bauble) N, E, NE (we are now back in the blue sector) E (if you are carrying the wand it will try to pull you to the museum) SE, SE, NE, N, E (20/140) Unlock door with rod Drop rod, wand D. Push button (5/145) U. Get engine N (5/150) save "model150" X model X tower Push white (10/160) X table Touch white pad Get all Put red crystal in red hole Put yellow crystal in yellow hole Put green crystal in green hole Put blue crystal in blue hole Get purple (10/170) X purple Drop purple D X device Put black crystal in slot save "prog170" X right dial (remember what was written on the plate?) Turn right dial 3 (the display should now read "terra") X left dial Turn left dial to 1995 Push black button. G. G. G (the display should now read "1995 AD") Push white button Get all (25/195) save "prog195" U Touch red pad (you can go down to re-enter the tunnels if you want to) Enter. Close door. Touch pad SE, NE Touch dark pad, fourth symbol Put black crystal in deep hole Drop container, dewar SW, NW Touch pad. Open door. Exit (we don't need the clippers) N, E X grate (5/200) X machine Push plaid X plastic then read it Put engine in slot (5/205) Push plaid. Get laser. (25/230) Push striped. Get rope W, W, W S Ask fred about pills Ask fred about strength Give coin to fred (5/235) (Ask fred about zoltar) N, E, S save "mars235" Enter. Close door. Touch pad SE, NE Touch dark pad, second symbol Drop thin, pill Put laser in deep hole SW, NW Get boots then wear it Get suit then wear it Touch pad save "venus235" Open door. Exit SE, E X pit Tie rope to sturdy. D Go ledge. Get widget (25/260) (hope the airlock was empty!) U Get rope W, NW Enter. Close door. Touch pad SE, NE Put widget in deep hole Get thin box Touch dark pad, fourth symbol SW, NW Drop suit Touch pad. Open door. Exit N, E Push spotted Put rope in slot (10/270) Push spotted. Get polar W, S Enter. Close door. Touch pad SE, NE Touch dark pad, third symbol Get pill SW, NW Touch pad save "euro270" Eat pill. Wear suit Open door. Exit E (10/280) SE, SE, SE Get neutronium (20/300) NW, NW, NW, W Enter. Close door. Touch pad SE, NE Put neutronium in deep hole (10/310) Drop polar (should be forced to take a brief nap) Get sandwitch then eat it. Get rock, dewar, glow stick, thin box Touch dark pad, seventh symbol SW, NW Get suit then wear it save "char310" Touch pad. Open door. Exit NW, W, SW W, SE, E, SE X machine Put rock in hopper Get iron (25/335) NW, W, NW, N X right pillar X black panel Get chip Put chip in dewar NE, E, SE Enter. Close door. Touch pad SE, NE Put chip in deep hole (25/360) Put iron in deep hole save "ship360" Push copper (10/370) Touch dark pad, eighth symbol Get all SW, NW Touch pad. Open door. Exit (30/400) ------------------------------------------------------------ Other things to do... - Try programming the black crystal for the other places that are listed on the plate. - Try programming the purple crystal - Try to put the purple crystal into the deep hole - Read the tag on the collar